Selected Skills
1
2
3
4
5
6
7
8
9
10
DIGGING CLAWS icon
DIGGING CLAWS Melee attack combo.
On hit while shielded, restores shield.
TREMORS icon
TREMORS HOLD Up to three ground slams unleash shockwaves.
Slows enemies.
Third hit, pushes nearby enemies (interrupts).
Third hit, buffs damage.
BURROW icon
BURROW Burrow underground.
Gains immunity.
Restores shield instantly.
ROCK BARRIER icon
ROCK BARRIER Creates stone wall at target area.
With delay, the wall crumbles automatically.
ROCK AND ROLL icon
ROCK AND ROLL Charges and rolls forward.
Launches enemies (interrupts).
Buffs armor.
Gains immunity to crowd control while rolling.

Each focus point increases:
Attack damage.
DIGGING CLAWS
Clawing for Shield
Clawing for Shield icon
Clawing for Shield On hit while shielded, restores +20 shield.
Granite Aura
Granite Aura icon
Granite Aura On hit while shielded, gives +10 armor to allies within 3.5m for 5s.
Rockslide
Rockslide icon
Rockslide On hit while shielded, gains +15% move speed for 3s.
Digging Deeper
Digging Deeper icon
Digging Deeper Deals 40% armor ignoring damage.
Dodging is Critical
Dodging is Critical icon
Dodging is Critical DODGE + : Buffs crit chance.
Laceration
Laceration icon
Laceration JUMP + : On backstab hit, applies bleed.
Melee attack combo.
On hit while shielded, restores shield.
TREMORS
Shaky Ground
Shaky Ground icon
Shaky Ground Major slows enemies, -30% move speed for 1s.
After Effects
After Effects icon
After Effects Weakens enemies, -25% damage for 5s.
Great Barrier
Great Barrier icon
Great Barrier First two hits restore +50 shield per single enemy hit.
While shielded, first two hits restore +100 shield per enemy hit.
Spike Damage
Spike Damage icon
Spike Damage Third hit deals 400 damage.
Rocked to the Core
Rocked to the Core icon
Rocked to the Core Third hit applies cracked armor, -10 armor and 10dmg/s for 3s.
Pushing for Focus
Pushing for Focus icon
Pushing for Focus Third hit pushes enemies within 2m, 7.5m away (interrupts).
Third hit deals 400 damage and gains +6% total focus.
HOLD Up to three ground slams unleash shockwaves.
Slows enemies.
Third hit, pushes nearby enemies (interrupts).
Third hit, buffs damage.
BURROW
Protective Plating
Protective Plating icon
Protective Plating Restores shield overtime, +100 shield/s for 2s. Stops upon EMERGE:.
Salt of the Earth
Salt of the Earth icon
Salt of the Earth Restores stamina, +10 stamina/s for 2s. Stops upon EMERGE:.
Burrowed Time
Burrowed Time icon
Burrowed Time Dives into ground for 3s.
Restores shield, +100 shield/s for 3s.
Seismic Activity
Seismic Activity icon
Seismic Activity ,: Targets area. Pushes () and damages enemies. Increases cooldown.
Give Me The Slowdown
Give Me The Slowdown icon
Give Me The Slowdown ,: Major slows enemies.
Eruption
Eruption icon
Eruption ,: Increases emerge height. Pushes enemies farther ().
Burrow underground.
Gains immunity.
Restores shield instantly.
ROCK BARRIER
Rock Solid
Rock Solid icon
Rock Solid Creates stone wall at target area for 3s.
Rock of Ages
Rock of Ages icon
Rock of Ages Creates stone wall at target area for 3.5s.
Garrison
Garrison icon
Garrison The wall gives +10 armor to allies within 4m, and self for 5s.
Teardown
Teardown icon
Teardown ,: On crumble, deals area damage.
Cracks in Foundation
Cracks in Foundation icon
Cracks in Foundation ,: On crumble, applies cracked armor and buffs damage.
Mineral Heavy
Mineral Heavy icon
Mineral Heavy On crumble, dazes nearby enemies ().
Creates stone wall at target area.
With delay, the wall crumbles automatically.
ROCK AND ROLL
Hardy
Hardy icon
Hardy Gains +25% degen resistance till death.
Battle Ready
Battle Ready icon
Battle Ready Passive: Gains, and during attack buffs, damage reduction.
Hardened Resolve
Hardened Resolve icon
Hardened Resolve Passive: Increases shield size.
Ready to Rock
Ready to Rock icon
Ready to Rock Passive: While shielded, buffs basic attack damage.
Life Line
Life Line icon
Life Line Passive: Buffs healing and health regen.
Focus Buffer
Focus Buffer icon
Focus Buffer Passive: While shielded, buffs focus gain.
Charges and rolls forward.
Launches enemies (interrupts).
Buffs armor.
Gains immunity to crowd control while rolling.

Each focus point increases:
Attack damage.
Select a Talent
Mountain Range
Area gains +3m range.
CLASH: On last hit, gains +15% basic attack damage for 4s.
Earthbound
On emerge, buffs armor.
CLASH: On emerge with nearby enemies, buffs armor more.
Rock On
CLASH: With shield, reduces cooldown with another 2s.
© 2024 Mistforge All Rights Reserved