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Valitut Kyvyt
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DIGGING CLAWS
Melee attack combo.
On hit while shielded, restores
shield
.
TREMORS
HOLD
Up to three ground slams unleash shockwaves.
Slows
enemies.
Third hit,
pushes
nearby enemies (
interrupts
).
Third hit, buffs
damage
.
BURROW
Burrow underground.
Gains
immunity
.
Restores
shield
instantly.
ROCK BARRIER
Creates stone wall at target area.
With delay, the wall crumbles automatically.
ROCK AND ROLL
Charges and rolls forward.
Launches
enemies (
interrupts
).
Buffs
armor
.
Gains
immunity
to crowd control while rolling.
Each
focus
point increases:
Attack
damage
.
DIGGING CLAWS
Clawing for Shield
Clawing for Shield
On hit while shielded, restores +20
shield
.
Granite Aura
Granite Aura
On hit while shielded, gives +10
armor
to allies within 3.5m for 5s.
Rockslide
Rockslide
On hit while shielded, gains +15%
move speed
for 3s.
Digging Deeper
Digging Deeper
Deals 40% armor ignoring
damage
.
Dodging is Critical
Dodging is Critical
DODGE +
: Buffs
crit
chance.
Laceration
Laceration
JUMP +
: On backstab hit, applies
bleed
.
Melee attack combo.
On hit while shielded, restores
shield
.
TREMORS
Shaky Ground
Shaky Ground
Major slows
enemies, -30% move speed for 1s.
After Effects
After Effects
Weakens
enemies, -25% damage for 5s.
Great Barrier
Great Barrier
First two hits restore +50
shield
per single enemy hit.
While shielded, first two hits restore +100
shield
per enemy hit.
Spike Damage
Spike Damage
Third hit deals 400
damage
.
Rocked to the Core
Rocked to the Core
Third hit applies
cracked armor
, -10 armor and 10dmg/s for 3s.
Pushing for Focus
Pushing for Focus
Third hit
pushes
enemies within 2m, 7.5m away (
interrupts
).
Third hit deals 400
damage
and gains +6% total
focus
.
HOLD
Up to three ground slams unleash shockwaves.
Slows
enemies.
Third hit,
pushes
nearby enemies (
interrupts
).
Third hit, buffs
damage
.
BURROW
Protective Plating
Protective Plating
Restores
shield
overtime, +100 shield/s for 2s. Stops upon
EMERGE
:.
Salt of the Earth
Salt of the Earth
Restores stamina, +10 stamina/s for 2s. Stops upon
EMERGE
:.
Burrowed Time
Burrowed Time
Dives into ground for 3s.
Restores
shield
, +100 shield/s for 3s.
Seismic Activity
Seismic Activity
,
: Targets area.
Pushes
(
) and
damages
enemies. Increases cooldown.
Give Me The Slowdown
Give Me The Slowdown
,
:
Major slows
enemies.
Eruption
Eruption
,
: Increases emerge height.
Pushes
enemies farther (
).
Burrow underground.
Gains
immunity
.
Restores
shield
instantly.
ROCK BARRIER
Rock Solid
Rock Solid
Creates stone wall at target area for 3s.
Rock of Ages
Rock of Ages
Creates stone wall at target area for 3.5s.
Garrison
Garrison
The wall gives +10
armor
to allies within 4m, and self for 5s.
Teardown
Teardown
,
: On crumble, deals area
damage
.
Cracks in Foundation
Cracks in Foundation
,
: On crumble, applies
cracked armor
and buffs
damage
.
Mineral Heavy
Mineral Heavy
On crumble,
dazes
nearby enemies (
).
Creates stone wall at target area.
With delay, the wall crumbles automatically.
ROCK AND ROLL
Hardy
Hardy
Gains +25%
degen resistance
till death.
Battle Ready
Battle Ready
Passive
: Gains, and during attack buffs,
damage reduction
.
Hardened Resolve
Hardened Resolve
Passive
: Increases
shield
size.
Ready to Rock
Ready to Rock
Passive
: While shielded, buffs basic attack
damage
.
Life Line
Life Line
Passive
: Buffs
healing
and
health regen
.
Focus Buffer
Focus Buffer
Passive
: While shielded, buffs
focus
gain.
Charges and rolls forward.
Launches
enemies (
interrupts
).
Buffs
armor
.
Gains
immunity
to crowd control while rolling.
Each
focus
point increases:
Attack
damage
.
Valitse Kyky
Mountain Range
Area gains +3m range.
CLASH
: On last hit, gains +15% basic attack
damage
for 4s.
Earthbound
On
emerge, buffs
armor
.
CLASH
: On
emerge with nearby enemies, buffs
armor
more.
Rock On
CLASH
: With shield, reduces cooldown with another 2s.
Luo